


Jurassic Wars game variations… colossal variety for enduring entertainment
Rule variations for the standard game and rules for different Jurassic Wars® versions can be downloaded from the resources page. Two of the different versions include:
Jurassic Wars Whist
This is a more tactical version of our dinosaur game. It is a scoring game and no player is eliminated.
Additional Equipment: Pen and paper.
Number of players: 3 to 5.
Overview: Each player must declare how many victories he will achieve from his initial hand. These “bids” are written down by the dealer. The player who manages to win combats and his “bid” scores points. The object of the game is to score the most points after a declared number of rounds.
Jurassic Wars Underdog
A scoring game in which more points are obtained by winning dinosaur combats with the lower ranked dinosaurs, hence the name.
Additional Equipment: Pen and paper.
Number of players: 2 to 5.
Overview: The game is played in rounds and a round ends when each player has exhausted his initial hand. At the end of a round each player's score is calculated by adding up the rank of his or her victorious dinosaurs. The lower ranked dinosaurs are worth more points, hence the name. Players must play their hand and combat cards carefully to increase their chances of winning. In this version of the game you will be hoping that the Dryosaurus and not the Tyrannosaurus wins!
Jurassic Wars “Vassel” Variation
A scoring game in which more points are obtained by winning dinosaur combats with the lower ranked dinosaurs, hence the name.
Additional Equipment: Pen and paper.
Number of players: 2 to 5.
Overview: This version takes it name from the internationally-renowned game reviewer, Tom Vasel, on whose suggestion it is based. A few preliminaries are added to balance out the initial deal. The advantage of this variation is it balances the luck of the deal (although we note that the luck of the deal can be countered by luck in rolling the combat dice). Download rules for “Vassel” Variation
